![]() ![]() The only challenging part of this level is The Pit. The Pit For the Special Ops mission, see The Pit. Foley yells to the squad to ready up, and the screen blacks out as the player then, presumably, prepares for battle. The game suggests a difficulty for the player based on their Pit time, but the player can choose to continue on any difficulty.ĭunn instructs Allen to regroup with the rest of his squad after completing The Pit, but upon leaving it, an alarm sounds and soldiers rush to a group of returning Humvees that have brought wounded soldiers from BCT One, including Walden and Arnett. After running The Pit, the difficulty for the game is chosen. In the course, the player has to clear enemy emplacements with minimal civilian casualties. Then Dunn tells the player to run the course. Before entering the course, the player has a choice of several different weapons. Dunn demonstrates that switching to a sidearm is faster than reloading. ![]() Dunn at The Pit, because General Shepherd wants to see Allen to run the course. Foley then goes on to instruct the Afghan soldiers (and indirectly, the player character) how their gun can penetrate light cover, how to snap between targets quickly with their iron sights, and how to throw a frag grenade.Īfter teaching the local soldiers, Foley tells Allen to meet Cpl. Foley then instructs Allen to demonstrate "how the Rangers take down a target" (by crouching and aiming down the sight). Allen picks up an M4A1 to demonstrate what the Afghan soldiers have been doing, showing them how inaccurate firing from the hip is. Foley tells Allen to do a quick weapons demonstration. Foley at Firebase Phoenix training some local Afghan National Army soldiers to shoot efficiently, as Foley mentions that they have been, "firing from the hip and spraying bullets all over the damn place." Sgt. Call Of Duty Mobile Review - Boots On The Go ![]()
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